What I Learned From My First Game Jam (Before the Studio Days)

The author reflects on their first solo game jam experience, highlighting the development journey of “Zombie Friends.” They learned essential skills, faced challenges, and emphasized the value of solo game jams for growth.
Write a Story for Your Game: A Development Game-Changer

Writing a story for a game serves as a critical blueprint for development, providing clarity, structure, and direction, ultimately transforming the chaotic process into a focused and organized journey.
The Art of Balancing Challenge and Fun

Balancing challenge and fun in game design requires careful progression, feedback, variety in challenges, and playtesting. Achieving this balance fosters player engagement and enhances the overall gaming experience.